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(Building from source)
(Building from source)
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To create the ./configure script you have to change to the sources directory and run ./autogen.sh
 
To create the ./configure script you have to change to the sources directory and run ./autogen.sh
  
NOTE!!! Linux: For your convenience we provide a source RPM from which to build with
+
NOTE!!! Linux: For your convenience we provide a source RPM from which to build with
 
  rpmbuild --rebuild
 
  rpmbuild --rebuild
  

Revision as of 17:50, 13 February 2015

Yate is available for multiple platforms.

Contents

Prebuilt Packages

There are some official packages released on Yate Download for Windows, MacOS X and Mandriva.

Linux

Mandriva (official)

You can find Mandriva Packages under:

Ubuntu (community)

Unfortunately the Yate package provided in the official Ubuntu repositories are outdated, but there is also PPA for Yate on Launchpad.

Debian

There is a nightly build service for Debian, but note that these builds use the current HEAD revision from official Yate SVN, see WebSVN

Unix

MacOS X

You can download Yate Client from the official MacStore or you can download them from Null Team. Yate should work on 10.6+

FreeBSD

There is a port for yate on FreeBSD, you can find them under

/usr/ports/net/yate

or try

pkg_add -r yate

Windows

Null Team provides Windows binary, you can find them under:

Source code is available via Subversion

To download:

svn checkout http://voip.null.ro/svn/yate/trunk yate

WebSVN

You can browse the source code or see the latest changes by using the WebSVN.

Building from source

To create the ./configure script you have to change to the sources directory and run ./autogen.sh

NOTE!!! Linux: For your convenience we provide a source RPM from which to build with

rpmbuild --rebuild

To build from SVN you will need autoconf 2.53 or later. For other modules require additional dependencies, please see the documentation for exact details.

Downloadable

Other platforms: iOS, Android

YateClient can also pe compiled and made to run on iOS or Android. Still, for this to work you would need to build a graphical interface for each platform. Null Team has demo applications that run on both platforms. Contact us for more information.


See also

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