Javascript Engine
(→Properties) |
(→Methods) |
||
Line 329: | Line 329: | ||
Properties.<br/> | Properties.<br/> | ||
− | '''type''' Numeric. See | + | '''type''' Numeric. See scriptType() return value<br/> |
− | '''type_name''' String. | + | '''type_name''' String. Associated script type name: static,dynamic,handler,eval,route. Empty for unknown type<br/> |
== Properties == | == Properties == |
Revision as of 11:49, 6 September 2024
Javascript static Engine object.
This object is frozen.
Methods
- output([value1 [, value2 [, ...]]])
Output data to console / log.
Concatenate parameters. Put a space between them.
Does nothing if the resulting string is empty.
Engine.output("1",1,"test"); Engine.output("1" + " " + 1 + " test"); // Output: "1 1 test"
- debug([level, ][value1 [, value2 [, ...]]])
Put a debug message in console / log.
Concatenate values. Put a space between them.
Does nothing if the resulting string is empty.
Debug level is handled if the first parameter is an integer value. Defaults to Engine.DebugNote otherwise.
// The following calls will produce the same debug message: Engine.debug(Engine.DebugNote,"test","out"); Engine.debug(8,"test out"); Engine.debug("test" + " out");
- alarm([info, ]level, value1 [, value2 [, ...]])
Put a debug message. Emits an alarm if a callback is installed.
Concatenate values. Put a space between them.
Does nothing if the resulting string is empty.
Parameters:
info: Optional alarm extra information
level: Debug/Alarm level
Engine.alarm("myscript",Engine.DebugWarn,"Some warning"); // Run time error: Engine.alarm("some text"); Engine.alarm("myscript",Engine.DebugWarn); // No alarm, no debug message: Engine.alarm("myscript",Engine.DebugWarn,"");
- sleep(seconds)
Sleep for a number of seconds.
- usleep(microseconds)
Sleep for a number of microseconds.
- yield()
Give up the currently running timeslice. Note that on some platforms it also sleeps for the operating system's scheduler resolution.
- idle()
Sleep for a system dependent period adequate for an idle thread.
On most operating systems this is a 5 msec sleep.
- restart([code [,gracefull]])
Stop and restart the engine and the entire program.
Parameters:
code: Optional return code of the program. Defaults to 0
gracefull: Optional. Attempt to wait until no plugin is busy
Return:
TRUE if restart was initiated, FALSE if exiting or no supervisor or 'allow_abort' is disabled in javascript.conf.
- dump_r([what])
- print_r([what])
Dump (recursive) current context or specified item methods and properties.
dump_r: Dump to string
print_r: Dump to output
Parameters:
what: Optional item (variable) to dump. Dump current context if missing
Return:
dump_r returns the string containing dumped data.
- dump_var_r(what[,flags])
- print_var_r(what[,flags])
Dump (recursive) specified item methods and/or properties.
dump_var_r: Dump to string
print_var_r: Dump to output
Parameters:
what: Variable to dump
flags: Configure dump contents
May be an ORed combination of the following values:
Engine.DumpProp: Dump object properties
Engine.DumpFunc: Dump object functions
Engine.DumpRecursive: Dump contained objects also
Engine.DumpType: Dump type (applies to functions also)
Engine.DumpProto: Dump object prototype
Engine.DumpPropObjType: Dump non basic type if the following conditions are met: Engine.DumpProp flag is set, Engine.DumpFunc is not set, Engine.DumpType is not set
Predefined combinations:
Engine.DumpPropOnly: Engine.DumpRecursive | Engine.DumpPropObjType | Engine.DumpProp
Engine.DumpFuncOnly: Engine.DumpRecursive | Engine.DumpProto | Engine.DumpFunc
Defaults to Engine.DumpPropOnly
Return:
dump_var_r returns the string containing dumped data.
- dump_root_r([flags])
- print_root_r([flags])
Same as dump_var_r / print_var_r. obj is the script context
- dump_t(table[,hdrpMap[,params]])
- print_t(table[,hdrpMap[,params]])
Dump table to string or output.
The table may be an array of objects or an object containing arrays.
Array:
- Array of objects: each entry describe a new row. Object fields are column names.
- Array of arrays: Each entry describe a new row. First array contains column names.
Object: Each array field describe a column. Field name is the column name.
Parameters:
table: Table to dump
hdrMap: Header name mapping. Object with prop[header name in table]=value[new header display name]. Fields will be re-arranged as found in header mapping. New header display name may be empty if the list is only used to re-arrange fields
params: Dump parameters parameters
- force_empty: Boolean (default: false). Dump table with empty contents (no rows). Ignored if there are no header names
- all_headers: Boolean (default: false). Add the rest of the headers not found in 'hdrMap'. Ignored if 'hdrpMap' is not given
Return:
dump_t returns the string containing dumped data.
a = [{name1:"val11", name2:"val12"}, {name1:"val21", name3:"val23"}]; a2 = [["name1","name2","name3"], ["val11","val12" ],["val21",undefined,"val23"]]; o = {name1:["val11","val21"], name2:["val12"], name3:[null,"val23"]}; Engine.print_t(a); Engine.print_t(a2); Engine.print_t(o); // Same output: // name1 name2 name3 // ----- ----- ----- // val11 val12 // val21 val23
- debugName([name])
Set the debug name.
Retrieve debug name if no parameter is given.
Parameters:
name: Debug name to set
- debugLevel([level])
Set the debug level.
Retrieve the debug level if no parameter is given.
Parameters:
level: Debug level to set. Ignored if not an integer value
- debugEnabled([on])
Toggle (set) the debug enabled flag.
Retrieve the debug enabled flag if no parameter is given.
Parameters:
on: TRUE to enable debug output, FALSE to disable it
- debugAt(level)
Check if the current debug level of the module/script is greater or equal to requested level.
Parameters:
level: Integer value to check
Return:
TRUE if the current debug level greater than or equal to level, FALSE otherwise.
- setDebug(command)
Set debug according to command values.
Handled commands:
- level <level_value>: Set debug level to requested level value
- reset: Reset debug level to javascript module debug level
- engine: Reset debug level and debug enabled flag to yate engine settings
- boolean: Set debug enabled flag
All other values are ignored.
- started()
Check if engine is started at the time this method is called (engine.start message was sent).
Return:
TRUE if engine was started (all modules were loaded and initialized), FALSE if not.
- runParams([param])
Retrieve engine list of parameters specific to this run or a specified one.
Parameters:
param: Optional name of parameter to retrieve
Return:
Object with fields set to engine parameters or string with requested parameter value.
- configFile(name [,user])
Retrieve the full path of a configuration file. Add the '.conf' extension to name.
Parameters:
name: Configuration file name
user: Optional. Set it to TRUE to build the path from user settings
Return:
Path to requested file.
- setInterval(callback, milliseconds[,callback_args...])
- setTimeout(callback, milliseconds[,callback_args...])
Install a timer event. Request 'callback' function call on given interval.
setInterval: Repeat function call on requested interval.
setTimeout: Remove timer after first call.
Parameters:
callback: Function to call
milliseconds: Timer interval in milliseconds
callback_args: Optional arguments to be passed to callback function
Return:
Timer id.
- clearInterval(id)
- clearTimeout(id)
Remove requested timer.
Parameters:
id: Timer id to remove
Return:
TRUE on success, FALSE if not found.
- setEvent(callback,type[,params[,callback_args...])
Set an event to be signaled to script.
Parameters:
callback: Callback function
type: Event type (name or integer value)
params: Event setup parameters (object, optional)
callback_args: Optional arguments to be passed to callback function
Return:
Event numeric id, FALSE on failure.
Event type:
- reinit string or Engine.EventReInit property value. Setup a callback for javascript module initialize event.
- May be used when a script wants to be notified on javascript module initialize (e.g. if it wants to detect the number of script instances when changed)
- Callback is called from internal processing thread before any timer event
- This event is available in static (loaded from config) and dynamic (loaded using javascript eval command) scripts
Event setup parameters:
- repeat. Repeat event. Boolean (default: true)
- clearEvent(id)
Clear an event se using setEvent().
Parameters:
id: Event id
Return:
TRUE on success, FALSE on failure (not found).
- loadLibrary(name [,name1 ...])
- loadObject(name [,name1 ...])
Load an object (loadObject) or a set of objects (loadLibrary) into script context.
These methods can be used to load custom C++ objects exposed to javascript.
An example of such module can be found in modules/test/jsext.cpp.
Parameters:
name: Library of object name(s). Single name or comma separated list
Return:
TRUE on success, FALSE on failure (library/object) not given or not found.
// The following load objects defined in jsext module: loadLibrary("jsext"); loadObject("ExtObj"); // Unsafe to check return value: ok = loadLibrary("lib1","lib2","lib3"); if (!ok) { // Unsafe: the list may be partially loaded. e.g. lib1 and lib3 loaded but not lib2 }
- replaceParams(buf, params [,sqlEscape [,extraEsc]])
Replace ${paramname} instances in 'buf' string from 'params' field values.
Parameters:
buf: String containing the replacements
params: Object whose fields are used to replace
sqlEscape: Optional. True to apply SQL escaping to parameter values
extraEsc: Character to escape other than the SQL default ones
Return:
String with replacements done. 'buf' if 'params' is an invalid object.
params = {a:"first", b:"second", c:"not found"}; s = "Test a=${a} empty=${missing} b=${b}"; repl = Engine.replaceParams(s,params); // repl: "Test a=first empty= b=second"
- atob
Decode Base64 data.
Parameters:
b64_str: Mandatory, Base64 encoded data
Return:
Decoded data, boolean false on failure (invalid Base64 data)
str = Engine.atob(b64_str)
- btoa
Encode string data to Base64.
Parameters:
str: Mandatory, data to encode
line_len: Optional line length (split encoded data, add end of line after each line_len chars)
add_eol: Optional, add an extra end of line after encoded data
Return:
Base64 encoded data
b64_str = Engine.btoa(str[,line_len[,add_eol]])
- atoh
Decode Base64 data.
Parameters:
b64_str: Mandatory, Base64 encoded data
hex_sep: Optional separator to use between octets. Set it to 'undefined' if not used and hex_upcase is given
hex_upcase: Optional, use upper case characters in hexa
Return:
Hexified string, boolean false on failure (invalid Base64 data)
hex_str = Engine.atoh(b64_str[,hex_sep[,hex_upcase]])
- htoa
Encode hexified binary (string) data to Base64.
Parameters:
hex_str: Mandatory, data to encode
line_len: Optional line length (split encoded data, add end of line after each line_len chars)
add_eol: Optional, add an extra end of line after encoded data
Return:
The string, boolean false on failure (invalid input string).
b64_str = Engine.htob(hex_str[,line_len[,add_eol]])
- btoh
Convert binary (string) data to hexified string.
Parameters:
str: Mandatory, data to hexify
hex_sep: Optional separator to use between octets. Set it to 'undefined' if not used and hex_upcase is given
hex_upcase: Optional, use upper case characters in hexa
Return:
Hexified string
hex_str = Engine.btoh(str[,hex_sep[,hex_upcase]])
- htob
Unhexify binary (string) data.
Parameters:
hex_str: Mandatory, data to unhexify
hex_sep: Optional separator between octets. Set it to 'undefined' if missing or unknown (autodetect)
Return:
The string, boolean false on failure (invalid input string).
str = Engine.htob(hex_str[,hex_sep])
- scriptType()
Return:
Calling script type numeric value. See Engine properties section.
Values:
Engine.ScriptTypeUnknown Unknown
Engine.ScriptTypeStatic Script was loaded from configuration
Engine.ScriptTypeDynamic Script was loaded using javascript load command
Engine.ScriptTypeMsgHandler Script is running a singleton message handler context
Engine.ScriptTypeEval Script is running was loaded using javascript eval command
Engine.ScriptTypeRoute Script is running a singleton routing context (see the routing option of javascript config)
- scriptInfo()
Retrieve script info description.
Return: Object
Properties.
type Numeric. See scriptType() return value
type_name String. Associated script type name: static,dynamic,handler,eval,route. Empty for unknown type
Properties
- DebugFail, DebugTest, DebugGoOn, DebugConf, DebugStub, DebugWarn, DebugMild, DebugCall, DebugNote, DebugInfo, DebugAll
Debug levels to be used when calling Engine.debug() or Engine.alarm().
NOTE:: Debug level is clamped to interval [DebugTest .. DebugAll] unless 'allow_abort' is enabled in javascript.conf (in this case the debug level is clamped to interval [DebugFail .. DebugAll].
- shared
Provides access to Shared object.
- name
Script name. It may not be available.
This is the name assigned to the script.
This property is missing when running javascript eval command.
Example:
javascript.conf: [scripts] test=some_script.js in some_script.js Engine.name property value is "test"
- EventReInit
Value(s) to be passed to setEvent() function in type parameter.
- ScriptTypeUnknown, ScriptTypeStatic, ScriptTypeDynamic, ScriptTypeMsgHandler, ScriptTypeEval, ScriptTypeRoute
Values returned by scriptType() function.